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Experience is gained through combat and completing missions. There is a leveling system which applies both to the main character and his officers. If you capture a ship, you can either sell it or take it for yourself, or even make one of your officers a captain and create your own fleet. Maintaining your ship is also critical, as you must repair any damage taken in a fight or storm, keep a good stock of cannonballs, and have enough money to hire a crew and make sure their morale is high, which ensures they perform well. The more crew a ship has increases the chance of success, although having a skilled party can outweigh any numerical advantage. Boarding can only occur when two ships are close enough, and triggers a hand-to-hand combat sequence on the boarded ship. Ships can either be sunk outright or boarded in an attempt to capture them. Cannons can be loaded with different types of ammunition, which can focus on damaging sails, ships crews, or the hull. Weather must be taken into account, as bad storms can sink a ship in under a minute, and movement is reliant upon the direction of the wind.
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Travel between islands occurs on a world map, where random weather and ship encounters can occur. Fort assaults can be the most difficult combat sequences in the entire game. Looting dead bodies and chests can be highly beneficial, although it is sometimes better to run away. While the towns are relatively safe, island jungles are filled with bandits, wild animals, and the undead. Weapons with better stats can be found or bought throughout the game. Pistols do more damage than swords but have a slow reload time. Hand-to-hand combat is relatively simple, as fencing does not allow for much movement and a focus is put on properly timing attacks and blocks. Gameplay is a mix of exploration and combat, both on land and at sea. Gameplay Assuming your block skill is high enough, Hawk can take on an entire army. As a ship captain, players can choose to recruit officers, some of whom have their own quests associated with them. There are many sidequests to be completed in addition to the main story, involving everything from buried treasure to kidnapping cults and assassins’ guilds. Although the main plot involves working for the British, players can choose to side with certain nations, remain peaceful and act as traders, turn pirate and fight with everyone, or do a little of everything. Players control Nathaniel Hawk, a captain who finds himself caught up in the territorial rivalries between warring European factions in the West Indies. Originally planned as a sequel to Sea Dogs, the game’s story is for the most part unrelated to the movies, although it does share some supernatural elements and a few brief appearances by the Black Pearl. Pirates of the Caribbean is an RPG set in the Caribbean during the Colonial Era. Overview It wouldn't be the Caribbean without a gorgeous sunset.